Daedalus Engine
pre-alpha2027in active development
Game engine built using C++ and C# with multi-platform availability for Windows, Linux, and Mac
a longer write-up is on its way.
- C++
- C#
- Vulkan
- Dear ImGui
- Avalonia UI
- XAML
things I've built, a few I'm still building, and a few I have planned.
2027in active development
Game engine built using C++ and C# with multi-platform availability for Windows, Linux, and Mac
a longer write-up is on its way.
2025completed
An implementation of the classic arcade game Pac-Man in Python, using Pygame for my A-Level Computer Science coursework.
Developed a fully functional implementation of Pac-Man. Includes features such as maze navigation, ghost AI, pellet collection, and score tracking. Added custom maze generation using depth-first search algorithm. Includes locally stored login system, with encrypted login details, and a leaderboard system. Built using Python and the Pygame library, focusing on game mechanics and user experience.
Started in September 2024 and completed in February 2025.



+3 more on the full page
2026in active development
A local mp3 media player for Android, built using Kotlin and Android Studio.
a longer write-up is on its way.
a longer write-up is on its way.
a longer write-up is on its way.